Well then, non cap hammers are taken out anytime they become a problem or an obstacle, not just late server. In Travian it means inactive. With that being said, here’s the configuration of my capital :- Village Type. Capital: Your second village should be your capital, and you should be trying for a 15 cropper with at the minimum of 100% bonus to wheat from oases. Secondary Clear: Gelombang pembersihan kedua untuk menghabisi pasukan bertahan yang tersisa. First time playing Travian here I've run out of space in my capital city and I need to demolish something. Under the storm of coronavirus, that’s the safest possible way to do her job. If I destroy a capital with catapults (i.e., reduce it to 0 pop), does it disappear if the player has more than 3 villages? Anvil: A large defensive army, opposite of hammer My hammer is my capital, therefore i would like to destroy the palace and build a residence, ... You can build a Great Barracks/Great Stable in your capital in Travian Kingdoms. What does it happen with Kingdoms? Laugh at their terrified faces and their tiny defenses. Travian Answers. But teamwork and adequate planning would do the job nicely without too much damage to what would be your new city. 12:03. No you're not. Please, answer only if you know the correct answer! Some players will prefer to get a big cropper (9c or 15c) and keep the troops there, making the cropper their capital and thus raising the crop fields above level 10. Аз отказах и се случиха същите истории, които описваш. If that statement rings true for you, then this guide may be useful. The only time a village with 0 pop will remain on the map is when it is a players only village. It depends. Introdução. Remember that villages merely represent infrastructure, and our primary goal is to grow our military. Once a cap is zeroed, the game will make the highest pop remaining village the new capital and the zeroed one disappears. See here. You will be making the most resources from this village and will be storing troop here. Travian Strategy Guide contains all the playing strategies which me and my team used to launch us to the top of the server ranks.. Great, now I probably found the answer. With the normal Travian, the answer can be either of the two, depending on the version. You can add 25% to the numbers for a 100%, 50% for a 125%, etc)… Search by answering questions. Capitals and offensive villages are main targets for our enemies. To build your WW Army from your capital, you need about three to four months of build time. If I destroy a capital with catapults (i.e., reduce it to 0 pop), does it disappear if the player has more than 3 villages? By the time a king/hammer reaches mid game he's going to want to have a GB and GS to build in. In the "old" travian, it was so, but I don't know if this is still vaild. it is way easier to to time the catapult attacks, as there will normally always be more players with 1000s of catapults and less with 3 chieftain hammers. When I google Ghost Hammer there is a post from 2009, so I was wondering if there were more guides that go more in depth. Even though the real objective in chiefing a non cap hammer village is to disappear the hammer, it is worth the cost and the work to claim it for your own. Non-Capital Hammer Vs Capital Hammer - Duration: 12:03. It will be interesting to see just how well today's Travian players can work together. GB and GS can not be built in Capital, so thats why a non capital hammer has the chance to produce bigger hammer troops rather than from the capital one. I cannot test it myself, because the capital I want to apply this is well defended. My question is not "can I reduce pop to 0? (I did this breakdown for my cap on S3, which only had 75% wheat oasis. In a drastic move, you will need to move your capital in order to save your WW hammer. I hope you can fix this, thank you very much! When we have our hammer built in the capital, the capital becomes the single most important town to defend. This is what I hoped to hear. Feel the sound of drums as you run towards the gates of your enemies. So Bear, maybe you just mistyping by mentioning GB and GS can’t be built except in the capital. At most, all buildings and fields would lose one level - unless the player you are chiefing from has more population than you have. Quite a lot of players choose the village settled after their capital for to be their hammer village. r/travian: This subreddit is dedicated to the browser game Travian. Your hammer villages should be right next to your capital tho. I would suggest having at least 2,000 defense troops in all villages and as many as possible in your capital If you had 0 pop villages on the map near you, those players did not have more than the one village. I can easily destroy it, but I will lose some troops, so I'd like to be sure before, Hey Newatt,what Dan said is true. Capital Hammer & Non-Capital Hammers You got many types of villages 5-4-3-6, 4-4-4-6,1-1-1-15 and we have different types of oasis. All it takes is constant fakes for about a week, before the real attacks arrive to clean and conquer. I seriously doubt 111 days till WW release is going to work out for the game, unless troop training and resource production are sped up quite a bit. Server: Lokasi dimana pertandingan Travian … From what I've gathered, the hammer shouldn't be made in my capital, and so I'm wondering if it should be built in a 4-4-4-6 or in a 9c or what? cap hammers are mainly taken out late in game. Let's start with your question. Scout hammer/anvil: Sejumlah besar scout. I gave you the correct answer. A capital cannot be chiefed anyway. TheTravianGuide 16,232 views. If you’d like to become an Elite Travian player, win medals and awards, host a World Wonder village, fight an alliance war, and save time playing the game, then this website contains all the playing strategies you’re going to need to kick ass on the server… Travian World Record gaul ... Travian NLX Biggest Army/Hammer - Duration: 4:43. Look here: http://wiki.kingdoms.travian.c…e=Palace%20vs%20Residence. who cares about ress fields at that point? So just what are the buildings you should have in your capital? Travian is one of the best multi-player strategy games for your browser! Loan Type: Recapitalization Property: Garden-style multifamily complex consisting of 856 housing units. Teutons accounts are ussually very active accounts...They ussually make hammer in first village because they want to make big hammers...But, some players like me, when they don`t want to make big hammers they make his hammer in capital 15 croppers...I think this is much better when you don`t make big hammer because in capital cropper you make more crop and if you don`t need great … When you have your hammer in the capital you have one important village less to defend. My academy is at level 20 and I researched everything. 2) A hammer is simply attack power divided into different troop types. Hammer Your hammer village is where you would build your hammer (a hammer is simply a term used to describe large forces used to do extreme damage). Travian is one of the best multi-player strategy games for your browser! However, if you have no ambitions about using those, a hammer built in the capital could be your best choice to eliminate the threat of having your hammer village conquered. But that is where teamwork comes in. I usually start making my non capital arte hammer around day 65, when I have level 18 croplands. A word to note. Anvil: A large defensive army, opposite of hammer I'm happy to report that nothing has changed from earlier versions.I zeroed an inactive capital and it went *poof* just as expected.The remaining town on the account is now the capital. The horns get blown – a wasted effort. the non capital hammer was a great option in the first versions of travian when the capital fields could reach level 12 as maximum. Hammer refers to a very large attacking army which is built in a single village and whose sole purpose is to attack, break the defense and destroy the enemy. The example of hammers mentioned earlier can be achieved in a capital, but bear in mind you are going need quite a lot of room when building up the crop fields to higher levels (15 cropper). The non-capital hammer is not for the part time Travian player. To further support non cap hammers, by being cities they can have double the defense and require 8-10 chiefs to be taken. Both have its ups and downs and i have played both when i started off the game very early in my travian career. Capital hammer in Travian is probably the more easier choice. I'm also about 90% sure I did this during the beta and obliterated the town as usual. You may well be right in that WWs will be more a matter of simming than defending. Have a scout hammer late-night buddy and maybe a dot-watching spy. Sure, but especially a teuton hammer with siege, brewery and maxed out hero should still be able to clear that. Probably first to chief WW-village will be first to get WW lvl 100 if planned well, lol. there's a low level crop field left). Firstly, I recommend that you build your World Wonder hammer in your capital. Yes, it would take twice as many chiefs to conquer a city with 200 loyalty as it does a village with 100 loyalty, and each player who sends chiefs needs to have CP and expansion slots for two villages. Anvil A village will remain on the map with 0 population only in cases where:a) It is player's last villageb) You haven't destroyed everything yet(e.g. In that case it wont be essential what state the village/city is after the attack, so in the waves before the chiefs you simply cat down population til its a village, and then the chiefs do their work as normal. The most important thing in Kingdoms is victory points.. People should go after VP from start too finish in Kingdoms. Thanks anyway. Aggro: An alliance that attempts to kill all enemies, rather then build up a wonder Aka: Also known as Ally: Alliance Analyser: one of the many Travian related sites that provides reports and details on changes in populations, growth, alliances etc. Aggro: An alliance that attempts to kill all enemies, rather then build up a wonder Aka: Also known as Ally: Alliance Analyser: one of the many Travian related sites that provides reports and details on changes in populations, growth, alliances etc. But then, I have to report the fact that the wiki contains a mistake! Game. This is because in a non-capital hammer one can build a Great Barracks / Great Stable which effectively doubles your potential troop production (at a cost). The game isn't over until a WW is built, but the winner is the alliance with the most VP after WW bonuses are counted. Capitals and hammer villages are prime targets for your enemies. Conquistador Romano de Capital Hammer Grande Armazém e Grande Celeiro Tesouraria GA/GC e Nível da Capital. Това, което прочетох ме връща години назад, когато дойде нов началник и тъй като познава родителите ми, решил че аз мога да му "донасям" кой какво говори и т.н. Capital Your capital is your main centre; you will be building new villages around it. In this case, dropping the pop to below 1000 before the chiefs go in would make sense - but it is more risky and would require even better teamwork. See here. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Pretty sure the wiki is worded incorrectly.But I'm testing it now and will have an answer in a few hours. Hammer is a fan-created word which is very commonly used by Travian players on forum, in-game messages, chat, etc. With that being said, here’s the configuration of my capital :- Village Type. So I'm thinking of building my first ever hammer, and I was wondering what my hammer city should look like. Decide which will be your … They take a 15c that has good wheat oases around it to increase wheat production even more. Its not only cheaper, but also much safer because your capital cannot be conquered, has a much higher crop production and is more difficult to destroy due to the stonemason. Some players will prefer to get a big cropper (9c or 15c) and keep the troops there, making the cropper their capital and thus raising the crop fields above level 10. Capital hammer in Travian is maybe the easier choice. Your capital can not be captured, so you don't have to be afraid of your hammer vanishing without a fight. In the "old" travian, it was so, but I don't know if this is still vaild. there's a low level crop field left). r/travian: This subreddit is dedicated to the browser game Travian. It's also home to hundreds of thousands of hard-working people who live in distinct neighborhoods, from Adams Morgan, Arlington and Bethesda to Columbia Heights and Shaw. The non-capital hammer receives constant shipments of crop from your capital, as well as all your other villages. A village containing a wonder of the world cannot be named as capital - you will be able to build a palace in it, but the option to make this village as capital will be greyed out.. What happens when I change the capital? If you would like to use all features of this site, it is mandatory to enable JavaScript. When you have your hammer in the capital … That means that 5-4-3-6 will have more wood. This guide is going to focus on offensive production, I will draft an attacker guide later that will cover detail I will skip… 111 days and no artifacts, how much catas will peoples hammers have? If I had my team chiefing a city of any kind, I wouldn't want to destroy any more than absolutely necessary, so wouldn't cat anything but the residence. sorry, i didnt mean cap hammers, as you as well might have seen from the rest i wrote. Travian Answers. Research in Kingdoms is not global to your avatar – you need to research and upgrade units for each village individually as well as unlock buildings. ... when they tell you that your village is not a priority because the defence is needed elsewhere to defend a capital, or hammer village, or artifact, DEAL WITH IT. … Anvil: A large defensive army, opposite of hammer In Travian it means inactive. b) You haven't destroyed everything yet(e.g. Au, de obicei, un consum de hrană mai mare de 250,000/ oră și cel puțin 8,000 catapulte sau berbeci. Once your croplands reach level 18, you would have wished you had a 150% instead of a 125%, so the importance of high crop bonus cannot be understated. A capital can’t be captured, so we don’t have to be afraid of our troops vanquishing without a fight. If there has been a bug keeping zeroed villages on the map, I have not heard about it. Aggro: An alliance that attempts to kill all enemies, rather then build up a wonder Aka: Also known as Ally: Alliance Analyser: one of the many Travian related sites that provides reports and details on changes in populations, growth, alliances etc. Your capital can not be captured, so you don't have to be afraid of your hammer vanishing without a fight. So I'm thinking of building my first ever hammer, and I was wondering what my hammer city should look like. World Wonder Hammer: Hammer Minunea Lumii - armată ofensivă foarte puternică, instruită cu scopul de a demola Minunea Lumii. Decide which will be your … Firstly, I recommend that you build your World Wonder hammer in your capital. In any case, the fact that CAPITALS with 0 pop disappear from the map is completely wrong. 3 years ago. In non-capital Hammer: 25939 axe 10516 TKs and 2162 Cats. Second Kill: Mengatur waktu pasukan Anda ke tanah kedua di belakang orang lain dalam upaya untuk membunuh mereka. Hi, I couldn't find this information anywhere. So just what are the buildings you should have in your capital? The higher the better. We won't have that here. The only requirement is that you must build it in a city, not a village. ", I know that the answer is yes. With proper planning, you are better off building your WW hammer in your capital. Hey again,that'll be fixed soon, thanks for reporting! … Evil Jakes Capital Development Walkthrough This is a rough break down of a number of things with regards to 15c capitols that I threw together. Hammer. ... Para jogar travian com uma capital … VP equal to 3x the VP of the second ranked alliance would guarantee a win. The post was edited 3 times, last by DanielHart (Apr 11th 2015). Upgrading any village (besides the capital) to a city + more concentrated villages = easier to defend and manage + water ditch defense building can't be rammed down in an attack providing guaranteed defense (most usefull on romans least usefull on teutons) + can build great barracks and stable making for much faster hammer creation If you are near the origo it is pretty important. Your hammer needs to have a lot of raw attack power in order to get through the opposing defenses with little loss. TTs near the core can hit siege in the middle of the night, or during any "dead time" in an enemy's account. Thanks! I can't see 5k catas do much damage against millions of deff, even with siege. On a good day, Jamie Secoura walks into a barn and greets a horse already tied up, alone. A non-cap hammer will definitely be easier to feed with level 12 fields, easier to defend with the moat (but no mason, so still not too hard to cripple),and harder to conquer with 200 loyalty. Maybe even for travian … I dont get the problem about chiefing a hammer. TAKE THE DAMAGE. Hi, I couldn't find this information anywhere. In past versions 0 pop meant the village was gone, regardless of the presence of low level crop fields, walls or crannies (all of which offer no population until level 6).Either way, I'm checking on a ~nearby village and should have an answer in a bit. Inserting in Travian means when you land your troops in an exact order to kill the opponents’ troop off guard. Capital hammer in Travian is maybe the easier choice. There is a LOT of difference in crop production between a 75% capital and a 100% capital and 125% capital. Does the capital disappear, or does it remain there with 0 pop? So while you can use the GS/GB to build a WW hammer, but I don’t recommend it. If you are only producing your hammer for 6 months, then your army from a capital will be maxed at (77820axe +31548 TKs). If you would like to use all features of this site, it is mandatory to enable JavaScript. I now have a hammer in place choosing to consist it of 10,000 legs, 15,000 imps and 5000 light horses (raid with them as well) but I am struggling to release the waves so that they are closly compacted. Aggro: An alliance that attempts to kill all enemies, rather then build up a wonder Aka: Also known as Ally: Alliance Analyser: one of the many Travian related sites that provides reports and details on changes in populations, growth, alliances etc. Capital Hammer & Non-Capital Hammers You got many types of villages 5-4-3-6, 4-4-4-6,1-1-1-15 and we have different types of oasis. Furthermore, you get access to the Bakery at L10. So if you’re not busy with starting the hammer production you could wait and choose a later settled village. Bigger I see no reasons. However, this version and the kingdom/alliance system should bring that kind of teamwork back to the game. It is very difficult to defend a non-capital WW Hammer village. Do not need to move crop from your capital to your hammer village. See here. who cares about ress fields at that point? FYI, GB (Great Barrack) and GS (Great Stable) only can be built in non capital village. It does remain more difficult, but if World Wonders are less important in kingdoms, players might be willing to use their hammers for this purpose. I am playing as a governor, but have been a sitter for a king. "The village will remain with zero population until the player is no longer on the server". It will require real teamwork (like in the "old days") to chief, crop lock or destroy one. Now the only reason of non capital hammer is … Yes, the water ditch means 30% defense bonus it it is level 20, so would require bigger clear and more catapults. Don't cry about it. Problem is actually reducing the pop below 1K in the first place.It's still doable, it's just that with water ditch you need an extra amount of catas to do so. Este tutorial foi feito para ensinar a qualquer um como construir uma capital, tanto básica quanto especializada. Search by answering questions. That means that 5-4-3-6 will have more wood. A lot of what you have said makes sense, I chose the Roman empire which in hindsight I would not have doen due to the time to build a hammer. Artifacts changed the early game a great deal, what with people hoarding troops to go for artifacts. Now the only reason of non capital hammer is to make and throw 40k hammers. The Ideal Capital. If you are a known player, then there’s a very good chance that your enemy will start looking there for your hammer. We were discussing cities and non cap hammers. Yes.A player's last town can never be fully destroyed, but any other town can be.The last town remains on the map as a 0 pop, until the player deletes or goes inactive and the system deletes him. hopefully more players will build 3 chieftains in their hammers with new rules though. Or am I missing a point? Screaming into a Pillow - Starlette's Hammer Guide Age of Empires is a much better game than Sim City. it is way easier to to time the catapult attacks, as there will normally always be more players with 1000s of catapults and less with 3 chieftain hammers. You can have multiple villages, but one and only one capital village. That alliance can then help whoever is leading the WW race to finish up, and when one WW is hit badly they can switch their support to the next in line. Will I lose my researchs if I… If you raid enough i would rather build my hammer on a 15c. It will require real teamwork (like in the "old days") to chief, crop lock or destroy one. What I would like to see is a team getting its act together and concentrating on stealing enough treasures to win the server even without a WW. The alternative, to my mind, would be to attack it with intention of destroying it, and if a non cap hammer, chiefing it before destroying it so as to ensure you quickly kill the hammer. 1 550 800 750 250 2350 1 6 1:23:20 2 705 1025 960 320 3010 1 7 1:41:40 3 900 1310 1230 410 3850 1 9 2:03:00 4 1155 1680 1575 575 4985 1 10 2:27:40 Particularly since troop costs are lower. The higher the better. I've settled my second village as a 15c 150% and will make that my capital. See here. Scenario: Proceeds from Trevian's loan were used to payoff existing debt, fund the completion interior renovations, and return equity to the Sponsor. Maybe like 5k? However, it could be destroyed (population reduced to 0) if the player has more than one village, however this does not give the player who has reduced it to zero the ability to then settle on it. I've got to say that with the amount of resources that a king with several strong governors gets in tribute it would be hard to justify having a cap hammer. Hi guys! This is for the "super lazy" players. In Travian it means inactive. The Ideal Capital. Of course, if you can grab a better spot do so, but you will need at least 100% in order to avoid having to jump through extra hoops for feeding the hammer you will be building. I was thinking about this too, only problem about this is the crazy deff bonus on cities Max deffbonus on gaulcities is over 100% overall. Advantages to using a city near the capital for hammer: Allows Capital more room for additional warehouse/granary. This is not true. I use the phrase “almost all cases” advisedly as there are two resources which are King in Travian: Crop and Time. I am currently playing my 1st server on Travian and enjoying it a lot. All are welcome, as we discuss all international servers. 1) You will need a LOT of wheat to feed a large hammer. cap hammers are mainly taken out late in game. Often people build a first hammer on the capital very useful to have the evasion at first. Access to Great Barracks, this is immensely helpful for rebuilding a hammer should your hammer be used prior to the WW. The Capital Hammer; ... the non capital hammer was a great option in the first versions of travian when the capital fields could reach level 12 as maximum. Let's start with your question. So to utilize those oasis properly we should plan like this If there is a village of 5-4-3-6, then it is best contender for an oasis which gives wood bonus. (and I lost a below average, but nearby farm for you guys -- you're welcome) :p, Thank you very much, Georgi. Capitals and hammer villages are prime targets for your enemies. The village will remain with zero population until the player is no longer on the server.". 15 cropper At least 100% crop oases bonus. Advantages to using Capital for hammer city: Cannot be Chiefed (this is sometimes done, It is highly unlikely you will be deemed a target for this particular strategy though, 15c aggressive players are the target 99% of the time and I've not even seen this happen on my server) Do not need to move crop from your capital to your hammer village. In Travian it means inactive. Your browser has JavaScript disabled. In one month a Teuton can build: In a capital Hammer: 12970 axe 5258 TKs and 2162 Cats. It is these which will ultimately limit the size of your army. I'd rather clear possible WW-holders hammervilla than use it on his WW. But before the city could be made from a village, it had to have over 500 population, it probably has level 12 fields,and all the basic infrastructure - very expensive to rebuild. Please send us a ticket via our Help Center if that is the case and we'll investigate this asap. But Washington is not only the home of the President. Then build a classic off account. Then you turn it in your secondary and build your hammer on v3 /v4 (15c) depending on how much you raid and gold. Grain Mill and Bakery each provide a 5 percent boost in crop production … 15 cropper At least 100% crop oases bonus. ... Hello all, it's been a while since I last played Travian … Which are the best buildings to demolish? You need to figure out what types of troops will make up your hammer. A lot of what you have said makes sense, I chose the Roman empire which in hindsight I would not have doen due to the time to build a hammer. From what I've gathered, the hammer shouldn't be made in my capital, and so I'm wondering if it should be built in a 4-4-4-6 or in a 9c or what? The leveling up of croplands is slightly different from other resource fields because when your cropland reaches L5, you get access to the Grain Mill. Put this all together with automated trade routes and triple merchant runs it gets to be clear that non cap hammers should become more attractive in Travian Kingdoms. 5. To change the capital (which is the first village by default) one must build a palace in the desired village (a level 1 palace is enough) and choose to make it the capital village (since you could only have one palace, you need to demolish your existing palace if you have built it somewhere else). If you are far from the origo you can make your villages to max your oasis profits. A non-cap hammer will definitely be easier to feed with level 12 fields, easier to defend with the moat (but no mason, so still not too hard to cripple),and harder to conquer with 200 loyalty. They typically build a hammer village directly next to it if possible. Largest open database of current and former county jail inmates. r/travian: This subreddit is ... Not that big by over all Standard but we liked to calculate our Hammer compared to the whole living troop count per server which ended up that our Hammer contained 35% of the ... Do I build there at least paladins to farm and leave the off army for the third non capital … Anvil: A large defensive army, opposite of hammer Your browser has JavaScript disabled. Thank you very much, this will be really helpful! The idea is that you build your capital to a point you are overflowing with wheat-Couple this with your small army or raiding army to generate your income. The concept behind feeding it is easy enough. Browse, search and view arrests records. But almost always (especially once the size of the hammer/anvil breaches a certain level at later stages of the game), more crop will be needed and so supply lines will regularly travel from other villages to keep the troops fed. Thanks! It's explicitely written, "Your capital cannot be conquered by a Chieftain/Chief/Senator. //Sorry guys this is probably off-topic already but i wanna answer this: Yes, i agree many people will probably use their hammers for this kind of purpose since endgame is now more like WW-simcontest than WW-battles. The problem is: take a player with MORE THEN 3 VILLAGES (or cities), and attack his CAPITAL. So to utilize those oasis properly we should plan like this If there is a village of 5-4-3-6, then it is best contender for an oasis which gives wood bonus. Then instead of going for the WW villages, maybe people will go for the people supporting it more? However that won't be my hammer village since I plan on making good use of the GB… Washington, DC is known throughout the world as the capital of the United States. This is a little more of an advanced question, but I'm torn between which one I should pick. But cap hammer is still a thing imo, water ditch are good but not OP. You very rarely make any military in your capital. IN this version, and in every other, a capital can be destroyed and will disappear from the map if the player has another village. If you have examples proving otherwise, then this is a bug. This meansif we didn’t specialize, we’d have to research the same stuff in every village again and again, thereby wasting resources on infrastructure instead of building units with them to prepare fo… The Hammer. For this reason most people make a 15c their capital and push the fields beyond 10. The idea is that you build your capital to a point you are overflowing with wheat-Couple this with your small army or raiding army to generate your income. Village specialization allows you to optimize resource investment.